Just a quick one.
You might have seen the
“state of play” video interview on gw2guru, where some of the
Anet devs outline the PvP balance changes for the April 30th
patch. I don't do any sPvP but a lot of these changes will also
affect WvW and PvE so it's worth a watch.
The big news, for me,
is that pets will no longer aggro mobs. This is a tiny fix but a
pretty huge change; pets really do make moving through a crowded area
tedious. As I'm currently running Clott's daggermancer build, which
uses the Flesh Golem, this is particularly good news. I also believe
they attend to buff her HP as she is a bit squishy.
The other big news is
that Epidemic and Corrupt Boon will become unblockable. Quite why
Corrupt Boon wasn't like that already I have no idea. I guess the
Epidemic change is to make up for the LOS change.
Finally, the devs said
that next patch (presumably May) will be focused on bug fixes.
They've just been working hard on balance for the last few months and
want to see how things go. They did pretty much admit that I had
been neglecting bugs to be honest, so that's good to know!
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