Just a quick one.
You might have seen the “state of play” video interview on gw2guru, where some of the Anet devs outline the PvP balance changes for the April 30th patch. I don't do any sPvP but a lot of these changes will also affect WvW and PvE so it's worth a watch.
The big news, for me, is that pets will no longer aggro mobs. This is a tiny fix but a pretty huge change; pets really do make moving through a crowded area tedious. As I'm currently running Clott's daggermancer build, which uses the Flesh Golem, this is particularly good news. I also believe they attend to buff her HP as she is a bit squishy.
The other big news is that Epidemic and Corrupt Boon will become unblockable. Quite why Corrupt Boon wasn't like that already I have no idea. I guess the Epidemic change is to make up for the LOS change.
Finally, the devs said that next patch (presumably May) will be focused on bug fixes. They've just been working hard on balance for the last few months and want to see how things go. They did pretty much admit that I had been neglecting bugs to be honest, so that's good to know!