Enter Justin 'Syp' Olivetti, whom you may know from his blog "Bio Break" (linked on left) or, more likely, as a writer for Massively and host of Massively Speaking.
Justin had this to say about the Living Story at around the same time I was expressing my frustrations: Guild Wars 2: Living story, dead interest. That post echoes so many of my own sentiments; validation is good for the soul.
Then episode 259 of Massively Speaking rolls in a Justin enthuses about the new Living Story event, the Queen's Jubilee, and how they have changed the Living Story achievements system so you can avoid some of the "harder" content to still get the overall reward. He wrote another post about that here.
I was intrigued and decided to return to Tyria, albeit about a week after the show, and was surprised to see the Queen's Jubilee was still running. It seems another change, that had passed me by, was that the story instalments now overlap. In other words, it's fortnightly releases but no longer just a two week window, which is MUCH more suited to my play time. Hurrah!
So, when I logged on the new instalment, Clockwork Chaos, had just launched and I was initially frustrated to find I needed to complete a large chunk of that before I could get back into the area where most of the Queen's Jubilee stuff was happening. That turned out not to be too much of a chore and, in fact I really enjoyed it. I mean loot was dropping like rain all around me and that's always a cheerer.
I was all but given up on GW2 but after a 6 week break I find myself back to wanting to log on everyday. I had wanted to write a post about just how much I had enjoyed these two instalments but once again Mr Olivetti had beaten me to it:
If the Bazaar of the Four Winds and that weird election represented a low point of my recent interest in Guild Wars 2, then the combo of the Queen’s Jubilee and the Clockwork Chaos represent a rebound of tremendous proportions.